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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-12-16 00:31:31 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-12-16 00:31:31 -0500
commit6a4dc7e7d1dddb54264856102540d205bc6c3509 (patch)
treedb53e648d6ce2f155e19d307bb60abbd14e8ca96 /docs/release-notes.md
parent69c9ab0ecd184e4706a8e6394b38fa592cb808d0 (diff)
parent4c3ae950c6be0840e98d1328eeca9effca9c3807 (diff)
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# Release notes
## 2.3
* For modders:
+ * **Added mod-provided APIs** which enable simple integrations between mods, even without direct assembly references.
+ * Added `GameEvents.FirstUpdateTick` event, which is called once after all mods are initialised.
* Added `IsSuppressed` to input events so mods can optionally avoid handling a key another mod already handled.
* Added trace message listing mods with no update keys.
* Fixed `GraphicsEvents.OnPostRenderEvent` not being raised in some specialised cases.