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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-11-12 15:15:56 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-11-12 15:15:56 -0500
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_If needed, you can update to SMAPI 3.16.0 first and then install the latest version._
-->
+## 3.18.0
+Released 12 November 2022 for Stardew Valley 1.5.6 or later. See [release highlights](https://www.patreon.com/posts/74565278).
+
+* For players:
+ * You can now override the mod load order in `smapi-internal/config.json` (thanks to Shockah!).
+ * You can now disable console input in `smapi-internal/config.json`, which may reduce CPU usage on some Linux systems.
+ * Fixed map edits not always applied for farmhands in multiplayer (thanks to SinZ163!).
+ * Internal changes to prepare for the upcoming Stardew Valley 1.6 and SMAPI 4.0.
+
+* For mod authors:
+ * Optimized asset name comparisons (thanks to atravita!).
+ * Raised all deprecation messages to the 'pending removal' level.
+ * **This is the last major update before SMAPI 4.0.0, which will drop all deprecated APIs.** If you haven't [fixed deprecation warnings in your mod code](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0) (if any), you should do it soon. SMAPI 4.0.0 will release alongside the upcoming Stardew Valley 1.6.
+
+* For the web UI:
+ * The log parser now detects split-screen mode and shows which screen logged each message.
+
## 3.17.2
Released 21 October 2022 for Stardew Valley 1.5.6 or later.