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diff --git a/docs/release-notes.md b/docs/release-notes.md index a8ddb0a0..9b2dea77 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,6 +7,23 @@ _If needed, you can update to SMAPI 3.16.0 first and then install the latest version._ --> +## 3.18.0 +Released 12 November 2022 for Stardew Valley 1.5.6 or later. See [release highlights](https://www.patreon.com/posts/74565278). + +* For players: + * You can now override the mod load order in `smapi-internal/config.json` (thanks to Shockah!). + * You can now disable console input in `smapi-internal/config.json`, which may reduce CPU usage on some Linux systems. + * Fixed map edits not always applied for farmhands in multiplayer (thanks to SinZ163!). + * Internal changes to prepare for the upcoming Stardew Valley 1.6 and SMAPI 4.0. + +* For mod authors: + * Optimized asset name comparisons (thanks to atravita!). + * Raised all deprecation messages to the 'pending removal' level. + * **This is the last major update before SMAPI 4.0.0, which will drop all deprecated APIs.** If you haven't [fixed deprecation warnings in your mod code](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0) (if any), you should do it soon. SMAPI 4.0.0 will release alongside the upcoming Stardew Valley 1.6. + +* For the web UI: + * The log parser now detects split-screen mode and shows which screen logged each message. + ## 3.17.2 Released 21 October 2022 for Stardew Valley 1.5.6 or later. |