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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-01-19 23:14:03 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-01-19 23:14:03 -0500
commitf251f0d06c2942b53dfd69bb79bf12b16a227503 (patch)
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make buttonState.IsDown() extension public (#744)
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* For modders:
* Added [API for multi-key bindings](https://stardewcommunitywiki.com/Modding:Modder_Guide/APIs/Input#KeybindList).
* Added a new [`Input.ButtonsChanged` event](https://stardewcommunitywiki.com/Modding:Modder_Guide/APIs/Events#Input.ButtonsChanged).
+ * Added a `buttonState.IsDown()` extension.
* Improved multiplayer APIs:
* `PerScreen<T>` now lets you get/set the value for any screen, get all active values, or clear all values.
* Peer data for the multiplayer API/events now includes `IsSplitScreen` and `ScreenID` fields.