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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-07-09 22:30:13 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-07-09 22:30:13 -0400 |
commit | 8f96a97f070d654764de3b138678d8f62707f485 (patch) | |
tree | 9a59953e01bfc27d0f124579ae897fabec46092f /docs/technical/mod-package.md | |
parent | 7dd3e37dec6924b1acd3f3045aefe5ebc8f91e8f (diff) | |
parent | 60af28760a6edc509b16e7c62aa8b00ba9798793 (diff) | |
download | SMAPI-8f96a97f070d654764de3b138678d8f62707f485.tar.gz SMAPI-8f96a97f070d654764de3b138678d8f62707f485.tar.bz2 SMAPI-8f96a97f070d654764de3b138678d8f62707f485.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'docs/technical/mod-package.md')
-rw-r--r-- | docs/technical/mod-package.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index 6d04722c..91da971b 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -324,7 +324,7 @@ To do that: <GamePath>PATH_HERE</GamePath> </PropertyGroup> ``` -3. Replace `PATH_HERE` with your game's folder path. +3. Replace `PATH_HERE` with your game's folder path (don't add quotes). The configuration will check your custom path first, then fall back to the default paths (so it'll still compile on a different computer). |