diff options
author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-17 20:36:31 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-21 16:05:15 -0400 |
commit | 73321eceb96f263f10857667d7b3726a5098e770 (patch) | |
tree | 440d79377c7be7184e8154aa500e7ca6b6372953 /docs/technical | |
parent | fdfb060795a0cca62bc98df97c28160160f4317a (diff) | |
download | SMAPI-73321eceb96f263f10857667d7b3726a5098e770.tar.gz SMAPI-73321eceb96f263f10857667d7b3726a5098e770.tar.bz2 SMAPI-73321eceb96f263f10857667d7b3726a5098e770.zip |
split compile flag into separate Windows + XNA flags (#767)
Diffstat (limited to 'docs/technical')
-rw-r--r-- | docs/technical/smapi.md | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/technical/smapi.md b/docs/technical/smapi.md index 223e9c5b..e77d9d82 100644 --- a/docs/technical/smapi.md +++ b/docs/technical/smapi.md @@ -56,7 +56,8 @@ SMAPI uses a small number of conditional compilation constants, which you can se flag | purpose ---- | ------- -`SMAPI_FOR_WINDOWS` | Whether SMAPI is being compiled on Windows for players on Windows. Set automatically in `crossplatform.targets`. +`SMAPI_FOR_WINDOWS` | Whether SMAPI is being compiled for Windows; if not set, the code assumes Linux/MacOS. Set automatically in `common.targets`. +`SMAPI_FOR_XNA` | Whether SMAPI is being compiled for XNA Framework; if not set, the code assumes MonoGame. Set automatically in `common.targets` with the same value as `SMAPI_FOR_WINDOWS`. `HARMONY_2` | Whether to enable experimental Harmony 2.0 support and rewrite existing Harmony 1._x_ mods for compatibility. Note that you need to replace `build/0Harmony.dll` with a Harmony 2.0 build (or switch to a package reference) to use this flag. ## For SMAPI developers |