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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-14 04:43:28 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-03-14 04:43:28 -0400 |
commit | 04388fe7e3b721358de25d64607d47d5f6113eda (patch) | |
tree | 2a5993976013d941590743d4cb71f67793d41fe4 /docs | |
parent | 77629a528a2f93a2977a1bf63e2e18faaaffaaaf (diff) | |
download | SMAPI-04388fe7e3b721358de25d64607d47d5f6113eda.tar.gz SMAPI-04388fe7e3b721358de25d64607d47d5f6113eda.tar.bz2 SMAPI-04388fe7e3b721358de25d64607d47d5f6113eda.zip |
fix some assets not reapplied correctly when playing in non-English and returning to title
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index cf7643b3..c2e76b56 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -11,6 +11,9 @@ * For players: * Aggressive memory optimization (added in 3.9.2) is now disabled by default. The option reduces errors for a subset of players who use certain mods, but may cause crashes for farmhands in multiplayer. You can edit `smapi-internal/config.json` to enable it if you experience frequent `OutOfMemoryException` errors. +* For mod authors: + * Fixed assets changed by a mod not reapplied if playing in non-English, the changes are only applicable after the save is loaded, the player returns to title and reloads a save, and the game reloads the target asset before the save is loaded. + ## 3.9.4 Released 07 March 2021 for Stardew Valley 1.5.4 or later. |