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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-05-01 23:45:50 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 17:50:45 -0400
commit30cc7ac9161e4cea91c3b566a7edb5e438af98cb (patch)
treec722cfaf0d15ae2bfefd6e218e4b274001e44052 /docs
parentd74b710833edd19d2df2c0847a033078fa71a06e (diff)
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consolidate XNB mods when scanning mods
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-rw-r--r--docs/release-notes.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 05fccd74..68763598 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,6 +7,7 @@ These changes have not been released yet.
* Improved performance.
* Updated mod compatibility list.
* Rewrote launch script on Linux to improve compatibility (thanks to kurumushi and toastal!).
+ * Improved handling for XNB mods unzipped into `Mods` (improved detection over generic invalid mods, and multi-folder XNB mods are now counted as one mod).
* Fixed Save Backup not pruning old backups if they're uncompressed.
* Fixed issues when a farmhand reconnects before the game notices they're disconnected.
* Fixed 'received message' logs shown in non-developer mode.