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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-07 17:42:55 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-07 17:42:55 -0500
commit36cb8e8fcb8afd2965ffe26e7755eb11838264d7 (patch)
treee3843446df19c1423d4295927f3603e2c94de7a3 /docs
parent5a2258f4194986df3dea7dca9b17cdc96b3e63d5 (diff)
downloadSMAPI-36cb8e8fcb8afd2965ffe26e7755eb11838264d7.tar.gz
SMAPI-36cb8e8fcb8afd2965ffe26e7755eb11838264d7.tar.bz2
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keep window open when installer crashes
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-rw-r--r--docs/release-notes.md1
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diff --git a/docs/release-notes.md b/docs/release-notes.md
index 7a4a0409..ebe44f09 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -10,6 +10,7 @@
## Upcoming release
* For players:
* Fixed console showing _found 1 mod with warnings_ with no mods listed.
+ * If the installer crashes, the window now stays open if possible so you can read the error and ask for help.
* For mod authors:
* Added three stages to the `LoadStageChanged` event: `CreatedInitialLocations`/`SaveAddedLocations` (raised immediately after the game adds locations but before they're initialized), and `ReturningToTitle` (raised before exiting to the title screen).