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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-01-02 15:02:58 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-01-02 15:02:58 -0500
commit456480ef918fc4d864b425fb7a8779618a91475a (patch)
treec0c3cc7896726384a5e2cf86797528efc2cc6176 /docs
parent251ee2121a870bd8210830a8bdb943f64c00e030 (diff)
downloadSMAPI-456480ef918fc4d864b425fb7a8779618a91475a.tar.gz
SMAPI-456480ef918fc4d864b425fb7a8779618a91475a.tar.bz2
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fix cursor position incorrectly handling UI mode (#741)
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* For modders:
* When a mod is blocked by SMAPI's internal compatibility list, the `TRACE` messages while loading it now indicates that and specifies the reason.
* Message data from the `ModMessageReceived` event now uses the same serializer settings as the rest of SMAPI. This mainly adds support for sending crossplatform `Color`, `Point`, `Vector2`, `Rectangle`, and `SemanticVersion` fields through network messages.
+ * Fixed how the input API handles UI scaling. This mainly affects `ICursorPosition` values returned by the API; see [the wiki docs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Input#ICursorPosition) for how to account for UI scaling.
## 3.8.1
Released 26 December 2020 for Stardew Valley 1.5.1 or later.