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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-02-06 19:46:34 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-02-06 19:46:34 -0500
commit5ea871fee59e4a7ed7280d1678a76ed8019337b4 (patch)
treed158b429440a0ade281206fe24ba2933d153cb12 /docs
parentefec87065780426db15c51a7e68315ff488a89c0 (diff)
downloadSMAPI-5ea871fee59e4a7ed7280d1678a76ed8019337b4.tar.gz
SMAPI-5ea871fee59e4a7ed7280d1678a76ed8019337b4.tar.bz2
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update schema for Content Patcher 1.20
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* Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately.
* Fixed edge case when playing in non-English where translatable assets loaded via `IAssetLoader` would no longer be applied after returning to the title screen unless manually invalidated from the cache.
+* For the web UI:
+ * Updated the JSON validator/schema for Content Patcher 1.20.
+
## 3.9.1
Released 25 January 2021 for Stardew Valley 1.5.4 or later.