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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-02-06 13:03:37 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-02-06 13:03:37 -0500
commitefec87065780426db15c51a7e68315ff488a89c0 (patch)
treeb7649aee21a4ac6dbf4756892acd4a59a5a0eb29 /docs
parent54e7b5b846dfd542af3c8a904a57fc5ccc44ecb5 (diff)
downloadSMAPI-efec87065780426db15c51a7e68315ff488a89c0.tar.gz
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fix edge case in non-English asset cache after returning to title screen
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* For modders:
* Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately.
+ * Fixed edge case when playing in non-English where translatable assets loaded via `IAssetLoader` would no longer be applied after returning to the title screen unless manually invalidated from the cache.
## 3.9.1
Released 25 January 2021 for Stardew Valley 1.5.4 or later.