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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-04-28 22:39:29 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-04-28 22:39:29 -0400
commit6257fdf57def0f07a7970f9fb232879ed4c524f6 (patch)
tree0229cd59744dd5f5f83f47fe7433affd92fb9ca4 /docs
parent6be4d5abe03932a7f6a638816c2206388dc18983 (diff)
downloadSMAPI-6257fdf57def0f07a7970f9fb232879ed4c524f6.tar.gz
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update wiki links
Diffstat (limited to 'docs')
-rw-r--r--docs/README.md2
-rw-r--r--docs/release-notes.md8
-rw-r--r--docs/technical-docs.md2
3 files changed, 6 insertions, 6 deletions
diff --git a/docs/README.md b/docs/README.md
index bdfc5c9d..3112c023 100644
--- a/docs/README.md
+++ b/docs/README.md
@@ -34,7 +34,7 @@ Have questions? Come [chat on Discord](https://discord.gg/KCJHWhX) with SMAPI de
modders!
### For players
-* [Modding guides](https://stardewvalleywiki.com/Modding:Index#For_players)
+* [Player guide](https://stardewvalleywiki.com/Modding:Player_Guide)
### For modders
* [Modding documentation](https://stardewvalleywiki.com/Modding:Index)
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 93855ba9..8064a34e 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -354,8 +354,8 @@ For players:
* Updated mod compatibility list.
For modders:
-* Added `SDate` utility for in-game date calculations (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Dates)).
-* Added support for minimum dependency versions in `manifest.json` (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Manifest)).
+* Added `SDate` utility for in-game date calculations (see [API reference](https://stardewvalleywiki.com/Modding:SMAPI_APIs#Dates)).
+* Added support for minimum dependency versions in `manifest.json` (see [API reference](https://stardewvalleywiki.com/Modding:SMAPI_APIs#Manifest)).
* Added more useful logging when loading mods.
* Added a `ModID` property to all mod helpers for extension methods.
* Changed `manifest.MinimumApiVersion` from string to `ISemanticVersion`. This shouldn't affect mods unless they referenced that field in code.
@@ -387,8 +387,8 @@ For players:
* Updated mod compatibility list.
For modders:
-* You can now add dependencies to `manifest.json` (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Manifest)).
-* You can now translate your mod (see [API reference](http://stardewvalleywiki.com/Modding:SMAPI_APIs#Translation)).
+* You can now add dependencies to `manifest.json` (see [API reference](https://stardewvalleywiki.com/Modding:SMAPI_APIs#Manifest)).
+* You can now translate your mod (see [API reference](https://stardewvalleywiki.com/Modding:SMAPI_APIs#Translation)).
* You can now load unpacked `.tbin` files from your mod folder through the content API.
* SMAPI now automatically fixes tilesheet references for maps loaded from the mod folder.
<small>_When loading a map from the mod folder, SMAPI will automatically use tilesheets relative to the map file if they exists. Otherwise it will default to tilesheets in the game content._</small>
diff --git a/docs/technical-docs.md b/docs/technical-docs.md
index 9e1a49e7..52c3f96d 100644
--- a/docs/technical-docs.md
+++ b/docs/technical-docs.md
@@ -44,7 +44,7 @@ executed. This doesn't work in MonoDevelop on Linux, unfortunately.
### Preparing a release
To prepare a crossplatform SMAPI release, you'll need to compile it on two platforms. See
-[crossplatforming info](http://stardewvalleywiki.com/Modding:Creating_a_SMAPI_mod#Test_on_all_platforms)
+[crossplatforming info](https://stardewvalleywiki.com/Modding:Creating_a_SMAPI_mod#Test_on_all_platforms)
on the wiki for the first-time setup.
1. Update the version number in `GlobalAssemblyInfo.cs` and `Constants::Version`. Make sure you use a