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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-14 14:17:09 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-14 14:17:09 -0400
commit6805c90e2cdac734341b692298670b0beb50faa6 (patch)
treefad2c0fc89c5338a8b231da28e3237b2a4ddf9bb /docs
parent04388fe7e3b721358de25d64607d47d5f6113eda (diff)
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add asset propagation for interior door sprites
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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@@ -12,6 +12,7 @@
* Aggressive memory optimization (added in 3.9.2) is now disabled by default. The option reduces errors for a subset of players who use certain mods, but may cause crashes for farmhands in multiplayer. You can edit `smapi-internal/config.json` to enable it if you experience frequent `OutOfMemoryException` errors.
* For mod authors:
+ * Added asset propagation for interior door sprites.
* Fixed assets changed by a mod not reapplied if playing in non-English, the changes are only applicable after the save is loaded, the player returns to title and reloads a save, and the game reloads the target asset before the save is loaded.
## 3.9.4