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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-07-17 13:15:48 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 18:52:27 -0400
commit79622d79b8b0ef6850b9431392dc57819cb89346 (patch)
tree28f7170e885a51e9916d8985cfa0955e5592e696 /docs
parentb2134035b78c06362a4b973502e679be0b5a0de3 (diff)
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Update Mono.Cecil package
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index e22d3718..ea988fe5 100644
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@@ -38,7 +38,7 @@ These changes have not been released yet.
* When a mod is incompatible, the trace logs now list all detected issues instead of the first one.
* Removed all deprecated APIs.
* Removed the `Monitor.ExitGameImmediately` method.
- * Updated to Json.NET 12.0.2.
+ * Updated dependencies (including Json.NET 11.0.2 → 12.0.2, Mono.Cecil 0.10.1 → 0.10.4).
* Fixed issue where mod changes weren't tracked correctly for raising events in some cases. Events now reflect a frozen snapshot of the game state, and any mod changes are reflected in the next event tick.
* Fixed `LoadStageChanged` event not raising correct flags in some cases when creating a new save.