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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-04-23 18:15:58 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-04-23 18:15:58 -0400
commit9cebd83cb968a61e809bd721056fd9fc17f3b5fe (patch)
tree89cc3b5e984b1fa187add02a23ff60861c0c3005 /docs
parentfd6c7c73cc4fb192df98cb21fb42f47a5c40a379 (diff)
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show update-key warnings before checking mod status, enable in non-dev mode
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* For players:
* Added support for Stardew Valley 1.3+; no longer compatible with earlier versions.
* Added `Context.IsMultiplayer` and `Context.IsMainPlayer` flags.
+ * Added warning for mods which don't have update checks configured.
* Fixed SMAPI update checks not showing newer beta versions when using a beta version.
* Fixed console color scheme on Mac or PowerShell, and added override option to `StardewModdingAPI.config.json`.
* Fixed `world_settime` console command sometimes breaking NPC schedules (e.g. so they stay in bed).
* For modders:
* Added code analysis to mod build config package to flag common issues as warnings.
- * Added warning when a mod doesn't have update keys (currently only shown in developer mode).
* Fixed assets loaded by temporary content managers not being editable.
* Fixed issue where assets didn't reload correctly when the player switches language.
* Fixed `helper.ModRegistry.GetApi` interface validation errors not mentioning which interface caused the issue.