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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-06 18:26:35 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-05-06 18:26:35 -0400 |
commit | a969828e9357306aaac5163c430e108ab57f578b (patch) | |
tree | 7d2c8d321b0a000ad2625ffe0c6b35a830d09cc5 /docs | |
parent | b834ed7ef5095203529f8b77aee3f25f5387fbcc (diff) | |
download | SMAPI-a969828e9357306aaac5163c430e108ab57f578b.tar.gz SMAPI-a969828e9357306aaac5163c430e108ab57f578b.tar.bz2 SMAPI-a969828e9357306aaac5163c430e108ab57f578b.zip |
cache asset operation instances created legacy interceptors
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index a0d8826b..eb30ef7c 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -3,8 +3,9 @@ # Release notes ## Upcoming release * For players: + * Improved performance for many mods still using the older content API. * Disabled case-insensitive file paths (introduced in 3.14.0) by default. - _You can enable them by editing `smapi-internal/config.json` if needed. They'll be re-enabled in a later version after they're reworked to reduce performance impact._ + _You can enable them by editing `smapi-internal/config.json` if needed. They'll be re-enabled in an upcoming version after they're reworked a bit._ * Removed experimental 'aggressive memory optimizations' option. _This was disabled by default and is no longer needed in most cases. Memory usage will be better reduced by reworked asset propagation in the upcoming SMAPI 4.0.0._ * Fixed 'content file was not found' error when the game tries to load unlocalized text from a localizable mod data asset. |