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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-03-26 01:43:40 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-03-26 01:43:40 -0400
commitad8912047beaf84ce34f4918703d55841be13ff0 (patch)
treee7f8c44c4a58bf2baf568b98793c051be6c41cd1 /docs
parente40907ab8b97bd8a557adf683a406413646b1fc5 (diff)
downloadSMAPI-ad8912047beaf84ce34f4918703d55841be13ff0.tar.gz
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add asset edit priority (#766)
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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* For mod authors:
* Added [content events](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events#Content), which will replace `IAssetEditor` and `IAssetLoader` in SMAPI 4.0.0.
- _These include new features not supported by the old API, like load conflict resolution and content pack labels. They also support new cases like easily detecting when an asset has been changed._
+ _These include new features not supported by the old API like load conflict resolution, edit priority, and content pack labels. They also support new cases like easily detecting when an asset has been changed._
* Overhauled [mod-provided APIs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Integrations#Mod-provided_APIs) (thanks to Shockah!).
_This adds support for many previously-unsupported cases: proxied interfaces in return values or input arguments, proxied enums if their values match, generic methods, and more._
* Added `Constants.ContentPath`.