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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-02-13 16:54:57 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-02-13 16:54:57 -0500 |
commit | b1876dec7ac6132b03b06277ef4d3bd8900b8805 (patch) | |
tree | 304d9bee28d443c741d7666f7e58f148a88df7d8 /docs | |
parent | fa3305e1d8cb079fcfbccd87d2368627b4138ee4 (diff) | |
download | SMAPI-b1876dec7ac6132b03b06277ef4d3bd8900b8805.tar.gz SMAPI-b1876dec7ac6132b03b06277ef4d3bd8900b8805.tar.bz2 SMAPI-b1876dec7ac6132b03b06277ef4d3bd8900b8805.zip |
fix asset propagation for map seats
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index e5cac9e0..82913873 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -13,8 +13,9 @@ * Fixed error running `install on Windows.bat` in very rare cases. * For modders: - * Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately. + * Fixed asset propagation for `TileSheets/ChairTiles` not changing existing map seats. * Fixed edge case when playing in non-English where translatable assets loaded via `IAssetLoader` would no longer be applied after returning to the title screen unless manually invalidated from the cache. + * Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately. * For the ErrorHandler mod: * Added early detection of disposed textures so the crash stack trace shows the actual code which used them. |