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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-16 17:25:58 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-16 17:25:58 -0500
commitb214a76965d98ca785b64b490533b6bf66371a48 (patch)
tree76017f8b5762d9cb4e179d32a6b44270e6726051 /docs
parent13ed6decf55a7fd72c34b965397011d3012cb9cc (diff)
parentfd0af5f3c149629b91bbe1651a7bda9564b860eb (diff)
downloadSMAPI-b214a76965d98ca785b64b490533b6bf66371a48.tar.gz
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Merge branch 'develop' into stable
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-rw-r--r--docs/release-notes.md20
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diff --git a/docs/README.md b/docs/README.md
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@@ -1,6 +1,6 @@
-**SMAPI** is an open-source modding API for [Stardew Valley](https://stardewvalley.net/) that lets
-you play the game with mods. It's safely installed alongside the game's executable, and doesn't
-change any of your game files. It serves eight main purposes:
+**SMAPI** is an open-source modding framework and API for [Stardew Valley](https://stardewvalley.net/)
+that lets you play the game with mods. It's safely installed alongside the game's executable, and
+doesn't change any of your game files. It serves eight main purposes:
1. **Load mods into the game.**
_SMAPI loads mods when the game is starting up so they can interact with it. (Code mods aren't
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 9047ae88..95de15ec 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,4 +1,24 @@
# Release notes
+## 2.9.2
+* For players:
+ * SMAPI now prevents invalid items from crashing the game on hover.
+ * Fixed some multiplayer features broken when connecting via Steam friends.
+ * Fixed cryptic error message when the game isn't installed correctly.
+ * Fixed error when a mod makes invalid changes to an NPC schedule.
+ * Fixed game launch errors logged as `SMAPI` instead of `game`.
+ * Fixed Windows installer adding unneeded Unix launcher to game folder.
+
+* For modders:
+ * Moved content pack methods into a new [content pack API](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Content_Packs).
+ * Fixed invalid NPC data propagated when a mod changes NPC dispositions.
+ * Fixed `Display.RenderedWorld` event broken in SMAPI 2.9.1.
+ * **Deprecations:**
+ * The `assetData.AsDictionary<TKey, TValue>().Set` methods are now deprecated. Mods should access the `Data` property directly instead.
+ * The content pack methods directly on `helper` are now deprecated. Mods should use `helper.ContentPacks` instead.
+
+* For SMAPI developers:
+ * Added SMAPI 3.0 readiness to mod API data.
+
## 2.9.1
* For players:
* Fixed crash in SMAPI 2.9 when constructing certain buildings.