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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-16 17:25:58 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-16 17:25:58 -0500 |
commit | b214a76965d98ca785b64b490533b6bf66371a48 (patch) | |
tree | 76017f8b5762d9cb4e179d32a6b44270e6726051 /docs | |
parent | 13ed6decf55a7fd72c34b965397011d3012cb9cc (diff) | |
parent | fd0af5f3c149629b91bbe1651a7bda9564b860eb (diff) | |
download | SMAPI-b214a76965d98ca785b64b490533b6bf66371a48.tar.gz SMAPI-b214a76965d98ca785b64b490533b6bf66371a48.tar.bz2 SMAPI-b214a76965d98ca785b64b490533b6bf66371a48.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'docs')
-rw-r--r-- | docs/README.md | 6 | ||||
-rw-r--r-- | docs/release-notes.md | 20 |
2 files changed, 23 insertions, 3 deletions
diff --git a/docs/README.md b/docs/README.md index b8e3b50b..e4220de2 100644 --- a/docs/README.md +++ b/docs/README.md @@ -1,6 +1,6 @@ -**SMAPI** is an open-source modding API for [Stardew Valley](https://stardewvalley.net/) that lets -you play the game with mods. It's safely installed alongside the game's executable, and doesn't -change any of your game files. It serves eight main purposes: +**SMAPI** is an open-source modding framework and API for [Stardew Valley](https://stardewvalley.net/) +that lets you play the game with mods. It's safely installed alongside the game's executable, and +doesn't change any of your game files. It serves eight main purposes: 1. **Load mods into the game.** _SMAPI loads mods when the game is starting up so they can interact with it. (Code mods aren't diff --git a/docs/release-notes.md b/docs/release-notes.md index 9047ae88..95de15ec 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,4 +1,24 @@ # Release notes +## 2.9.2 +* For players: + * SMAPI now prevents invalid items from crashing the game on hover. + * Fixed some multiplayer features broken when connecting via Steam friends. + * Fixed cryptic error message when the game isn't installed correctly. + * Fixed error when a mod makes invalid changes to an NPC schedule. + * Fixed game launch errors logged as `SMAPI` instead of `game`. + * Fixed Windows installer adding unneeded Unix launcher to game folder. + +* For modders: + * Moved content pack methods into a new [content pack API](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Content_Packs). + * Fixed invalid NPC data propagated when a mod changes NPC dispositions. + * Fixed `Display.RenderedWorld` event broken in SMAPI 2.9.1. + * **Deprecations:** + * The `assetData.AsDictionary<TKey, TValue>().Set` methods are now deprecated. Mods should access the `Data` property directly instead. + * The content pack methods directly on `helper` are now deprecated. Mods should use `helper.ContentPacks` instead. + +* For SMAPI developers: + * Added SMAPI 3.0 readiness to mod API data. + ## 2.9.1 * For players: * Fixed crash in SMAPI 2.9 when constructing certain buildings. |