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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-03-29 18:59:05 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-06-10 00:04:24 -0400
commitb6a8dcdd46dbc2875b24e0f77049c61a5cf398d9 (patch)
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parentdb578c389e35ee026ed4ea12dfdcef99f8bc3b28 (diff)
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update to Harmony 2.2.1
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* For mod authors:
* Added a new `IRawTextureData` asset type.
_You can now load image files through `helper.ModContent` as `IRawTextureData` instead of `Texture2D`. This provides the image size and raw pixel data, which you can pass into other SMAPI APIs like `asset.AsImage().PatchImage`. This is much more efficient when you don't need a full `Texture2D` instance, since it bypasses the GPU operations needed to create one._
+ * Updated to Harmony 2.2.1 (see what's new in [2.2.0](https://github.com/pardeike/Harmony/releases/tag/v2.2.0.0) and [2.2.1](https://github.com/pardeike/Harmony/releases/tag/v2.2.1.0)).
+ * Updated dependencies (MonoMod.Common 21.6.21.1 → 22.3.5.1).
* Removed transitional `UsePintail` option added in 3.14.0 (now always enabled).
* For mod authors: