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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-01 00:27:53 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-02-01 00:27:53 -0500
commitc8191449a00e3db08214e3b1146e17f89f0245c5 (patch)
tree8cbd42ac3585e11d8a05f58e87f652c4c136aec5 /docs
parent125b38c6e62d86115045c2cece6c6c3d1da35600 (diff)
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add support for *.tmx map files
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-rw-r--r--docs/release-notes.md1
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diff --git a/docs/release-notes.md b/docs/release-notes.md
index b49307c6..1ad73492 100644
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@@ -22,6 +22,7 @@
* Fixed Android issue where game files were backed up.
* For modders:
+ * Added support for loading `.tmx` map files.
* Asset propagation for player sprites now affects other players' sprites, and updates recolor maps (e.g. sleeves).
* Reworked the order that asset editors/loaders are called between multiple mods to support some framework mods like Content Patcher and Json Assets. Note that the order is undefined and should not be depended on.
* Removed invalid-schedule validation which had false positives.