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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-01 00:27:53 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-02-01 00:27:53 -0500 |
commit | c8191449a00e3db08214e3b1146e17f89f0245c5 (patch) | |
tree | 8cbd42ac3585e11d8a05f58e87f652c4c136aec5 /docs | |
parent | 125b38c6e62d86115045c2cece6c6c3d1da35600 (diff) | |
download | SMAPI-c8191449a00e3db08214e3b1146e17f89f0245c5.tar.gz SMAPI-c8191449a00e3db08214e3b1146e17f89f0245c5.tar.bz2 SMAPI-c8191449a00e3db08214e3b1146e17f89f0245c5.zip |
add support for *.tmx map files
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index b49307c6..1ad73492 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -22,6 +22,7 @@ * Fixed Android issue where game files were backed up. * For modders: + * Added support for loading `.tmx` map files. * Asset propagation for player sprites now affects other players' sprites, and updates recolor maps (e.g. sleeves). * Reworked the order that asset editors/loaders are called between multiple mods to support some framework mods like Content Patcher and Json Assets. Note that the order is undefined and should not be depended on. * Removed invalid-schedule validation which had false positives. |