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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-21 15:18:30 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-21 15:18:30 -0400
commitd61bb78b2add425eb385931d36ab4b54e115d870 (patch)
tree61367609c42d9f8a2c3b58306fdcd11012b10fcb /docs
parentc070e34c2f18a18d03dbe9f86f5d17491215b6e2 (diff)
downloadSMAPI-d61bb78b2add425eb385931d36ab4b54e115d870.tar.gz
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simplify creating keybind list for single key
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* SMAPI now updates the NPC pathfinding cache when map warps are changed through the content API.
* Reduced performance impact of invalidating cached assets before a save is loaded.
* Fixed asset changes not reapplied in the edge case where you're playing in non-English, and the changes are only applied after the save is loaded, and the player returns to title and reloads a save, and the game reloads the target asset before the save is loaded.
+ * Added a second `KeybindList` constructor to simplify single-key default bindings.
## 3.9.4
Released 07 March 2021 for Stardew Valley 1.5.4 or later.