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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-01-19 23:50:46 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-01-19 23:50:46 -0500
commite40483aab1f6dbcb89f3a1fd1639fc732fe987fc (patch)
tree4c9cb86e9fba7216fbb50eae6052154845ce5215 /docs
parentf251f0d06c2942b53dfd69bb79bf12b16a227503 (diff)
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add method to suppress active keybindings (#744)
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md8
1 files changed, 5 insertions, 3 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 5f67641b..83de68e4 100644
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@@ -12,9 +12,11 @@
* Improved game path detection in the installer. The installer now prefers the path registered by Steam or GOG Galaxy, and can also now detect the default install path for manual GOG installs.
* For modders:
- * Added [API for multi-key bindings](https://stardewcommunitywiki.com/Modding:Modder_Guide/APIs/Input#KeybindList).
- * Added a new [`Input.ButtonsChanged` event](https://stardewcommunitywiki.com/Modding:Modder_Guide/APIs/Events#Input.ButtonsChanged).
- * Added a `buttonState.IsDown()` extension.
+ * Added new input APIs:
+ * Added [API for multi-key bindings](https://stardewcommunitywiki.com/Modding:Modder_Guide/APIs/Input#KeybindList).
+ * Added a new [`Input.ButtonsChanged` event](https://stardewcommunitywiki.com/Modding:Modder_Guide/APIs/Events#Input.ButtonsChanged).
+ * Added a `buttonState.IsDown()` extension.
+ * Added a `helper.Input.SuppressActiveKeybindings` method which suppresses the active buttons in a keybind list.
* Improved multiplayer APIs:
* `PerScreen<T>` now lets you get/set the value for any screen, get all active values, or clear all values.
* Peer data for the multiplayer API/events now includes `IsSplitScreen` and `ScreenID` fields.