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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-07-25 15:50:36 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-07-25 15:50:36 -0400
commitee4c88f6016b6bc0d72e0d459f6b918bdd7728f3 (patch)
tree219c88a0d4414f1c4fabef862771373f1b690f36 /docs
parent6f9a1f1525331db3c9fc089e98193e082add3329 (diff)
downloadSMAPI-ee4c88f6016b6bc0d72e0d459f6b918bdd7728f3.tar.gz
SMAPI-ee4c88f6016b6bc0d72e0d459f6b918bdd7728f3.tar.bz2
SMAPI-ee4c88f6016b6bc0d72e0d459f6b918bdd7728f3.zip
log GPU info to simplify troubleshooting
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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@@ -10,6 +10,7 @@
## Upcoming release
* For players:
* SMAPI now ignores more content file types when detecting mods (`.doc`, `.docx`, `.rar`, and `.zip`).
+ * Added trace log for GPU running the game to simplify troubleshooting some issues.
* Fixed launcher's fallback logic on Linux when no compatible terminal was found (thanks to jlaw!).
* Fixed rare crash when a mod adds/removes an event handler from an event handler.