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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-08-12 01:31:52 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-08-12 01:31:52 -0400
commitf7111a2488bd16b30c28be1025e7dbf9c4ca1306 (patch)
tree1ba6c04357a87e164a6689b83c1d96bb87b05785 /docs
parent13f9a4d8d2155463f9ceaa41dd15d4526927476e (diff)
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add asset propagation for map tilesheets (#570)
Diffstat (limited to 'docs')
-rw-r--r--docs/release-notes.md5
1 files changed, 4 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 9ac52ab1..ab47b5c7 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -13,7 +13,10 @@
* For modders:
* Added support for `.json` data files in the content API (including Content Patcher).
- * Fixed changes through the content API not propagating correctly for dialogue and child sprites.
+ * Added automatic propagation when changing assets through the content API for...
+ * child sprites;
+ * dialogue;
+ * map tilesheets.
* Added `--mods-path` command-line argument to allow switching between mod folders.
* All enums are now JSON-serialised by name, since that's more user-friendly. Previously only certain predefined enums were serialised that way. JSON files which already have integer enums will still be parsed fine.
* Fixed false compatibility error when constructing multidimensional arrays.