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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-03-26 20:15:48 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-03-26 20:15:48 -0400 |
commit | 04cae4ef4608352329c746e2163b2a9356b063f6 (patch) | |
tree | b665731c0eb9666cbad87628e9e7821d28a67548 /release-notes.md | |
parent | 3530f6f67c33dde69ac11079a9f9a43518fbb2b4 (diff) | |
download | SMAPI-04cae4ef4608352329c746e2163b2a9356b063f6.tar.gz SMAPI-04cae4ef4608352329c746e2163b2a9356b063f6.tar.bz2 SMAPI-04cae4ef4608352329c746e2163b2a9356b063f6.zip |
fix SMAPI not recognising Mod instances that don't subclass Mod directly (#252)
Diffstat (limited to 'release-notes.md')
-rw-r--r-- | release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release-notes.md b/release-notes.md index 67286308..3b654ee3 100644 --- a/release-notes.md +++ b/release-notes.md @@ -44,6 +44,7 @@ For mod developers: * The SMAPI log now shows the OS caption (like "Windows 10") instead of its internal version when available. * The SMAPI log now always uses `\r\n` line endings to simplify crossplatform viewing. * Fixed `SaveEvents.AfterLoad` being raised during the new-game intro before the player is initialised. +* Fixed SMAPI not recognising `Mod` instances that don't subclass `Mod` directly. * Several obsolete APIs have been removed (see [deprecation guide](http://canimod.com/guides/updating-a-smapi-mod)), and all _notice_-level deprecations have been increased to _info_. * Removed the experimental `IConfigFile`. |