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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-09 22:37:05 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-09 22:37:05 -0400 |
commit | 0d8009b231723ae337e3a22f7455cb5ce6a8e72e (patch) | |
tree | 5ad6d253069ac0e60e17df902bb751a57a3ddbfb /release-notes.md | |
parent | 3fa71385e57ba45cde17bf70ad7f027a9734665f (diff) | |
download | SMAPI-0d8009b231723ae337e3a22f7455cb5ce6a8e72e.tar.gz SMAPI-0d8009b231723ae337e3a22f7455cb5ce6a8e72e.tar.bz2 SMAPI-0d8009b231723ae337e3a22f7455cb5ce6a8e72e.zip |
fix installer finding redundant game paths on Linux
Diffstat (limited to 'release-notes.md')
-rw-r--r-- | release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release-notes.md b/release-notes.md index 02a6da4c..08824630 100644 --- a/release-notes.md +++ b/release-notes.md @@ -16,6 +16,7 @@ See [log](https://github.com/Pathoschild/SMAPI/compare/1.12...1.13). For players: * SMAPI now has better draw error recovery and detects when the error is irrecoverable. * SMAPI now remembers if your game crashed and offers help next time you relaunch. +* Fixed installer finding redundant game paths on Linux. For mod developers: * Added log entries for basic context changes (e.g. loaded save) to simplify troubleshooting. More detailed logging can be enabled by setting `VerboseLogging: true` in `StardewModdingAPI.config.json`. |