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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-01-18 22:14:50 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-01-18 22:14:50 -0500
commit602227eae8da421db759e45595812d9978ca8238 (patch)
tree137c7671dbe4ae2fce3be636f7bc5848bc1f4547 /release-notes.md
parentb3ff0045722acec9b8c12f5f13dec4f21008d6b8 (diff)
downloadSMAPI-602227eae8da421db759e45595812d9978ca8238.tar.gz
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fix some world events being fired during game startup (#217)
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@@ -5,6 +5,7 @@ See [log](https://github.com/Pathoschild/SMAPI/compare/1.6...1.7).
For mod developers:
* Fixed `PlayerEvents.LoadedGame` and `SaveEvents.AfterLoad` being fired before the world finishes initialising.
+* Fixed some `LocationEvents`, `PlayerEvents`, and `TimeEvents` being fired during game startup.
## 1.6
See [log](https://github.com/Pathoschild/SMAPI/compare/1.5...1.6).