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@@ -5,6 +5,7 @@ See [log](https://github.com/Pathoschild/SMAPI/compare/1.6...1.7).
For mod developers:
* Fixed `PlayerEvents.LoadedGame` and `SaveEvents.AfterLoad` being fired before the world finishes initialising.
+* Fixed some `LocationEvents`, `PlayerEvents`, and `TimeEvents` being fired during game startup.
## 1.6
See [log](https://github.com/Pathoschild/SMAPI/compare/1.5...1.6).