summaryrefslogtreecommitdiff
path: root/src/SMAPI.Installer/Framework
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-18 00:47:35 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-18 00:47:35 -0500
commite5bc00e7a25a98338dd6b3795d6d229a662ab004 (patch)
tree0e0669fcf3ceee3e317d449eb21ed038b1f1476e /src/SMAPI.Installer/Framework
parent41e3c2802174562f356116eda81c8ddfff1edaeb (diff)
downloadSMAPI-e5bc00e7a25a98338dd6b3795d6d229a662ab004.tar.gz
SMAPI-e5bc00e7a25a98338dd6b3795d6d229a662ab004.tar.bz2
SMAPI-e5bc00e7a25a98338dd6b3795d6d229a662ab004.zip
hide installer's bundled files to avoid confusion (#602)
Diffstat (limited to 'src/SMAPI.Installer/Framework')
-rw-r--r--src/SMAPI.Installer/Framework/InstallerPaths.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/SMAPI.Installer/Framework/InstallerPaths.cs b/src/SMAPI.Installer/Framework/InstallerPaths.cs
index 65e7699b..e5396018 100644
--- a/src/SMAPI.Installer/Framework/InstallerPaths.cs
+++ b/src/SMAPI.Installer/Framework/InstallerPaths.cs
@@ -8,8 +8,8 @@ namespace StardewModdingAPI.Installer.Framework
/*********
** Accessors
*********/
- /// <summary>The directory containing the installer files for the current platform.</summary>
- public DirectoryInfo PackageDir { get; }
+ /// <summary>The directory path containing the files to copy into the game folder.</summary>
+ public DirectoryInfo BundleDir { get; }
/// <summary>The directory containing the installed game.</summary>
public DirectoryInfo GameDir { get; }
@@ -17,8 +17,8 @@ namespace StardewModdingAPI.Installer.Framework
/// <summary>The directory into which to install mods.</summary>
public DirectoryInfo ModsDir { get; }
- /// <summary>The full path to the directory containing the installer files for the current platform.</summary>
- public string PackagePath => this.PackageDir.FullName;
+ /// <summary>The full path to directory path containing the files to copy into the game folder.</summary>
+ public string BundlePath => this.BundleDir.FullName;
/// <summary>The full path to the directory containing the installed game.</summary>
public string GamePath => this.GameDir.FullName;
@@ -46,12 +46,12 @@ namespace StardewModdingAPI.Installer.Framework
** Public methods
*********/
/// <summary>Construct an instance.</summary>
- /// <param name="packageDir">The directory path containing the installer files for the current platform.</param>
+ /// <param name="bundleDir">The directory path containing the files to copy into the game folder.</param>
/// <param name="gameDir">The directory path for the installed game.</param>
/// <param name="gameExecutableName">The name of the game's executable file for the current platform.</param>
- public InstallerPaths(DirectoryInfo packageDir, DirectoryInfo gameDir, string gameExecutableName)
+ public InstallerPaths(DirectoryInfo bundleDir, DirectoryInfo gameDir, string gameExecutableName)
{
- this.PackageDir = packageDir;
+ this.BundleDir = bundleDir;
this.GameDir = gameDir;
this.ModsDir = new DirectoryInfo(Path.Combine(gameDir.FullName, "Mods"));