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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-08-30 18:14:40 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-08-30 18:14:40 -0400
commit4af0786ecb6b16826b2a23b1448c3ab8f5ccd569 (patch)
tree2d2f6292cbce5432e71c4aac643b3a157599c2e5 /src/SMAPI.Installer/InteractiveInstaller.cs
parentb5adfd8bce12afb885d6bb6a347d25e33be602af (diff)
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fix assembly load security exceptions by restructuring installer and adding *.exe.config files (#582, #588)
Diffstat (limited to 'src/SMAPI.Installer/InteractiveInstaller.cs')
-rw-r--r--src/SMAPI.Installer/InteractiveInstaller.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs
index e6e71cf4..1da5c35a 100644
--- a/src/SMAPI.Installer/InteractiveInstaller.cs
+++ b/src/SMAPI.Installer/InteractiveInstaller.cs
@@ -440,7 +440,7 @@ namespace StardewModdingApi.Installer
this.PrintDebug("Adding SMAPI files...");
foreach (FileSystemInfo sourceEntry in paths.PackageDir.EnumerateFileSystemInfos().Where(this.ShouldCopy))
{
- if (sourceEntry.Name == this.InstallerFileName)
+ if (sourceEntry.Name.StartsWith(this.InstallerFileName)) // e.g. install.exe or install.exe.config
continue;
this.InteractivelyDelete(Path.Combine(paths.GameDir.FullName, sourceEntry.Name));