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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-06-17 18:52:19 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 18:11:05 -0400 |
commit | ffe5bc1d4d6ba797a76856b3c98dd853d8f90086 (patch) | |
tree | a31715a2a7a8f12023fbdb2fddbbdca3e9a9b304 /src/SMAPI.ModBuildConfig | |
parent | 2cf2b6706f9e31775b1afe05980cfaed96ab1690 (diff) | |
download | SMAPI-ffe5bc1d4d6ba797a76856b3c98dd853d8f90086.tar.gz SMAPI-ffe5bc1d4d6ba797a76856b3c98dd853d8f90086.tar.bz2 SMAPI-ffe5bc1d4d6ba797a76856b3c98dd853d8f90086.zip |
remove temporary backwards-compat in mod build package
Diffstat (limited to 'src/SMAPI.ModBuildConfig')
-rw-r--r-- | src/SMAPI.ModBuildConfig/build/smapi.targets | 10 | ||||
-rw-r--r-- | src/SMAPI.ModBuildConfig/package.nuspec | 4 |
2 files changed, 4 insertions, 10 deletions
diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets index 7d29da0b..c24990d5 100644 --- a/src/SMAPI.ModBuildConfig/build/smapi.targets +++ b/src/SMAPI.ModBuildConfig/build/smapi.targets @@ -103,7 +103,7 @@ <Private>false</Private> <Private Condition="$(CopyModReferencesToBuildOutput)">true</Private> </Reference> - <Reference Include="StardewValley.GameData" Condition="Exists('$(GamePath)\StardewValley.GameData.dll')"> <!--temporary backwards-compatibility--> + <Reference Include="StardewValley.GameData"> <HintPath>$(GamePath)\StardewValley.GameData.dll</HintPath> <Private>false</Private> <Private Condition="$(CopyModReferencesToBuildOutput)">true</Private> @@ -117,9 +117,6 @@ <HintPath>$(GamePath)\smapi-internal\SMAPI.Toolkit.CoreInterfaces.dll</HintPath> <Private>false</Private> <Private Condition="$(CopyModReferencesToBuildOutput)">true</Private> - - <!-- temporary backwards-compatibility --> - <HintPath Condition="!Exists('$(GamePath)\smapi-internal\SMAPI.Toolkit.CoreInterfaces.dll') AND Exists('$(GamePath)\smapi-internal\StardewModdingAPI.Toolkit.CoreInterfaces.dll')">$(GamePath)\smapi-internal\StardewModdingAPI.Toolkit.CoreInterfaces.dll</HintPath> </Reference> <Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86"> <HintPath>$(GamePath)\xTile.dll</HintPath> @@ -150,7 +147,7 @@ <Private>false</Private> <Private Condition="$(CopyModReferencesToBuildOutput)">true</Private> </Reference> - <Reference Include="StardewValley.GameData.MonoGame" Condition="Exists('$(GamePath)\StardewValley.GameData.MonoGame.dll')"> <!--temporary backwards-compatibility--> + <Reference Include="StardewValley.GameData.MonoGame"> <HintPath>$(GamePath)\StardewValley.GameData.MonoGame.dll</HintPath> <Private>false</Private> <Private Condition="$(CopyModReferencesToBuildOutput)">true</Private> @@ -164,9 +161,6 @@ <HintPath>$(GamePath)\smapi-internal\SMAPI.Toolkit.CoreInterfaces.dll</HintPath> <Private>false</Private> <Private Condition="$(CopyModReferencesToBuildOutput)">true</Private> - - <!-- temporary backwards-compatibility --> - <HintPath Condition="!Exists('$(GamePath)\smapi-internal\SMAPI.Toolkit.CoreInterfaces.dll') AND Exists('$(GamePath)\smapi-internal\StardewModdingAPI.Toolkit.CoreInterfaces.dll')">$(GamePath)\smapi-internal\StardewModdingAPI.Toolkit.CoreInterfaces.dll</HintPath> </Reference> <Reference Include="xTile"> <HintPath>$(GamePath)\xTile.dll</HintPath> diff --git a/src/SMAPI.ModBuildConfig/package.nuspec b/src/SMAPI.ModBuildConfig/package.nuspec index 37d7959e..976b3420 100644 --- a/src/SMAPI.ModBuildConfig/package.nuspec +++ b/src/SMAPI.ModBuildConfig/package.nuspec @@ -2,7 +2,7 @@ <package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd"> <metadata> <id>Pathoschild.Stardew.ModBuildConfig</id> - <version>3.0.0-beta.2</version> + <version>3.0.0-beta.3</version> <title>Build package for SMAPI mods</title> <authors>Pathoschild</authors> <owners>Pathoschild</owners> @@ -14,7 +14,7 @@ <description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 2.11 or later.</description> <releaseNotes> 3.0.0: - - Updated for SMAPI 3.0 and Stardew Valley 1.4. (The beta is backwards-compatible with previous versions.) + - Updated for SMAPI 3.0 and Stardew Valley 1.4. - If the project contains an `assets` folder, its contents are now included in the mod automatically. - For projects using the new `.csproj` format: - platform target is now set to x86 automatically to avoid mismatching platform target warnings; |