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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-08-09 01:18:05 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 19:08:06 -0400 |
commit | fd77ae93d59222d70c86aebfc044f3af11063372 (patch) | |
tree | 76fac6ffc0cac70fb44f8b9ffc72471a2796a02f /src/SMAPI.Tests/Core | |
parent | 3f6865e8301535c8fbe83bc0f931a116adac0636 (diff) | |
download | SMAPI-fd77ae93d59222d70c86aebfc044f3af11063372.tar.gz SMAPI-fd77ae93d59222d70c86aebfc044f3af11063372.tar.bz2 SMAPI-fd77ae93d59222d70c86aebfc044f3af11063372.zip |
fix typos and inconsistent spelling
Diffstat (limited to 'src/SMAPI.Tests/Core')
-rw-r--r-- | src/SMAPI.Tests/Core/ModResolverTests.cs | 12 | ||||
-rw-r--r-- | src/SMAPI.Tests/Core/TranslationTests.cs | 2 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/SMAPI.Tests/Core/ModResolverTests.cs b/src/SMAPI.Tests/Core/ModResolverTests.cs index ee1c0b99..c1aa0212 100644 --- a/src/SMAPI.Tests/Core/ModResolverTests.cs +++ b/src/SMAPI.Tests/Core/ModResolverTests.cs @@ -9,7 +9,7 @@ using StardewModdingAPI.Framework; using StardewModdingAPI.Framework.ModLoading; using StardewModdingAPI.Toolkit; using StardewModdingAPI.Toolkit.Framework.ModData; -using StardewModdingAPI.Toolkit.Serialisation.Models; +using StardewModdingAPI.Toolkit.Serialization.Models; namespace StardewModdingAPI.Tests.Core { @@ -55,7 +55,7 @@ namespace StardewModdingAPI.Tests.Core Assert.IsNotNull(mod.Error, "The mod metadata did not have an error message set."); } - [Test(Description = "Assert that the resolver correctly reads manifest data from a randomised file.")] + [Test(Description = "Assert that the resolver correctly reads manifest data from a randomized file.")] public void ReadBasicManifest_CanReadFile() { // create manifest data @@ -468,7 +468,7 @@ namespace StardewModdingAPI.Tests.Core return Path.Combine(Path.GetTempPath(), "smapi-unit-tests", Guid.NewGuid().ToString("N")); } - /// <summary>Get a randomised basic manifest.</summary> + /// <summary>Get a randomized basic manifest.</summary> /// <param name="id">The <see cref="IManifest.UniqueID"/> value, or <c>null</c> for a generated value.</param> /// <param name="name">The <see cref="IManifest.Name"/> value, or <c>null</c> for a generated value.</param> /// <param name="version">The <see cref="IManifest.Version"/> value, or <c>null</c> for a generated value.</param> @@ -492,14 +492,14 @@ namespace StardewModdingAPI.Tests.Core }; } - /// <summary>Get a randomised basic manifest.</summary> + /// <summary>Get a randomized basic manifest.</summary> /// <param name="uniqueID">The mod's name and unique ID.</param> private Mock<IModMetadata> GetMetadata(string uniqueID) { return this.GetMetadata(this.GetManifest(uniqueID, "1.0")); } - /// <summary>Get a randomised basic manifest.</summary> + /// <summary>Get a randomized basic manifest.</summary> /// <param name="uniqueID">The mod's name and unique ID.</param> /// <param name="dependencies">The dependencies this mod requires.</param> /// <param name="allowStatusChange">Whether the code being tested is allowed to change the mod status.</param> @@ -509,7 +509,7 @@ namespace StardewModdingAPI.Tests.Core return this.GetMetadata(manifest, allowStatusChange); } - /// <summary>Get a randomised basic manifest.</summary> + /// <summary>Get a randomized basic manifest.</summary> /// <param name="manifest">The mod manifest.</param> /// <param name="allowStatusChange">Whether the code being tested is allowed to change the mod status.</param> private Mock<IModMetadata> GetMetadata(IManifest manifest, bool allowStatusChange = false) diff --git a/src/SMAPI.Tests/Core/TranslationTests.cs b/src/SMAPI.Tests/Core/TranslationTests.cs index 63404a41..eea301ae 100644 --- a/src/SMAPI.Tests/Core/TranslationTests.cs +++ b/src/SMAPI.Tests/Core/TranslationTests.cs @@ -245,7 +245,7 @@ namespace StardewModdingAPI.Tests.Core [TestCase("{{value}}", "value")] [TestCase("{{VaLuE}}", "vAlUe")] [TestCase("{{VaLuE }}", " vAlUe")] - public void Translation_Tokens_KeysAreNormalised(string text, string key) + public void Translation_Tokens_KeysAreNormalized(string text, string key) { // arrange string value = Guid.NewGuid().ToString("N"); |