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| author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-08-09 01:18:05 -0400 |
|---|---|---|
| committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 19:08:06 -0400 |
| commit | fd77ae93d59222d70c86aebfc044f3af11063372 (patch) | |
| tree | 76fac6ffc0cac70fb44f8b9ffc72471a2796a02f | |
| parent | 3f6865e8301535c8fbe83bc0f931a116adac0636 (diff) | |
| download | SMAPI-fd77ae93d59222d70c86aebfc044f3af11063372.tar.gz SMAPI-fd77ae93d59222d70c86aebfc044f3af11063372.tar.bz2 SMAPI-fd77ae93d59222d70c86aebfc044f3af11063372.zip | |
fix typos and inconsistent spelling
121 files changed, 535 insertions, 492 deletions
diff --git a/.gitattributes b/.gitattributes index 67d0626d..1161a204 100644 --- a/.gitattributes +++ b/.gitattributes @@ -1,3 +1,3 @@ -# normalise line endings +# normalize line endings * text=auto README.txt text=crlf diff --git a/docs/release-notes.md b/docs/release-notes.md index e253c3c0..5f964cfd 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -29,6 +29,7 @@ These changes have not been released yet. * Fixed map reloads resetting tilesheet seasons. * Fixed map reloads not updating door warps. * Fixed outdoor tilesheets being seasonalised when added to an indoor location. + * Fixed typos and inconsistent spelling. * For the mod compatibility list: * Now loads faster (since data is fetched in a background service). @@ -43,7 +44,7 @@ These changes have not been released yet. * Added support for referencing a schema in a JSON Schema-compatible text editor. * For modders: - * Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialised when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialised). + * Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialized when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialized). * Added support for content pack translations. * Added fields and methods: `IContentPack.HasFile`, `Context.IsGameLaunched`, and `SemanticVersion.TryParse`. * Added separate `LogNetworkTraffic` option to make verbose logging less overwhelmingly verbose. @@ -53,7 +54,7 @@ These changes have not been released yet. * Trace logs when loading mods are now more clear. * Clarified update-check errors for mods with multiple update keys. * Fi |
