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| author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-08-12 21:26:10 -0400 |
|---|---|---|
| committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2021-11-28 00:01:42 -0500 |
| commit | 8321cbf6eba7ca3fa46d6e452fd9ebff6baa99d0 (patch) | |
| tree | a3040c8e84314514322bcf39f9bd277b14923c9b /src/SMAPI.Tests/Utilities | |
| parent | 727d75ae728ba6cc8fc070524264c454aac8404f (diff) | |
| download | SMAPI-8321cbf6eba7ca3fa46d6e452fd9ebff6baa99d0.tar.gz SMAPI-8321cbf6eba7ca3fa46d6e452fd9ebff6baa99d0.tar.bz2 SMAPI-8321cbf6eba7ca3fa46d6e452fd9ebff6baa99d0.zip | |
update for asset name format change
MonoGame uses Linux-style paths for assets on all platforms, which breaks the previous equivalence between path and asset name formats.
Diffstat (limited to 'src/SMAPI.Tests/Utilities')
| -rw-r--r-- | src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs b/src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs index c18f47a5..ab4c2618 100644 --- a/src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs +++ b/src/SMAPI.Tests/Utilities/PathUtilitiesTests.cs @@ -182,18 +182,14 @@ namespace SMAPI.Tests.Utilities [TestCaseSource(nameof(PathUtilitiesTests.SamplePaths))] public void NormalizeAssetName(SamplePath path) { - if (Path.IsPathRooted(path.OriginalPath) || path.OriginalPath.StartsWith("/") || path.OriginalPath.StartsWith("\\")) + if (Path.IsPathRooted(path.OriginalPath) || path.OriginalPath.StartsWith('/') || path.OriginalPath.StartsWith('\\')) Assert.Ignore("Absolute paths can't be used as asset names."); // act string normalized = PathUtilities.NormalizeAssetName(path.OriginalPath); // assert -#if SMAPI_FOR_WINDOWS - Assert.AreEqual(path.NormalizedOnWindows, normalized); -#else - Assert.AreEqual(path.NormalizedOnUnix, normalized); -#endif + Assert.AreEqual(path.NormalizedOnUnix, normalized); // MonoGame uses the Linux format } /**** |
