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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-02-11 00:49:49 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-02-11 00:49:49 -0500
commit4da9e954df3846d01aa0536f4e8143466a1d62f3 (patch)
treeac4f969399b844f2c0bee0204b0b3a3c4d83e91d /src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs
parent233a7d57e6b138dcbd651bb9bc5d0a0c66b207bb (diff)
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use Array.Empty to avoid unneeded array allocations
Diffstat (limited to 'src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs')
-rw-r--r--src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs b/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs
index f1feb44b..2ed255c8 100644
--- a/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs
+++ b/src/SMAPI.Toolkit/Framework/Clients/Wiki/ChangeDescriptor.cs
@@ -179,7 +179,7 @@ namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
errors = rawErrors.ToArray();
}
else
- errors = new string[0];
+ errors = Array.Empty<string>();
// build model
return new ChangeDescriptor(