summaryrefslogtreecommitdiff
path: root/src/SMAPI.Toolkit/Framework/GameScanning
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-04-23 02:05:14 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-04-23 02:05:14 -0400
commit47a806533b9fbcfe3fc771316283a7734702baae (patch)
treef0ec619bb488febfc7f9766e3fb2e12d4f466c77 /src/SMAPI.Toolkit/Framework/GameScanning
parent665c6806d3797f8329ef8c6fcaa80d469fef5005 (diff)
downloadSMAPI-47a806533b9fbcfe3fc771316283a7734702baae.tar.gz
SMAPI-47a806533b9fbcfe3fc771316283a7734702baae.tar.bz2
SMAPI-47a806533b9fbcfe3fc771316283a7734702baae.zip
add 64-bit support to the SMAPI installer (#767)
Diffstat (limited to 'src/SMAPI.Toolkit/Framework/GameScanning')
-rw-r--r--src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs
index d18a2204..c90fc1d3 100644
--- a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs
+++ b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs
@@ -20,9 +20,6 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning
/// <summary>The current OS.</summary>
private readonly Platform Platform;
- /// <summary>The name of the Stardew Valley executable.</summary>
- private readonly string ExecutableName;
-
/*********
** Public methods
@@ -31,7 +28,6 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning
public GameScanner()
{
this.Platform = EnvironmentUtility.DetectPlatform();
- this.ExecutableName = EnvironmentUtility.GetExecutableName(this.Platform);
}
/// <summary>Find all valid Stardew Valley install folders.</summary>
@@ -58,7 +54,12 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning
/// <param name="dir">The folder to check.</param>
public bool LooksLikeGameFolder(DirectoryInfo dir)
{
- return dir.Exists && dir.EnumerateFiles(this.ExecutableName).Any();
+ return
+ dir.Exists
+ && (
+ dir.EnumerateFiles("StardewValley.exe").Any()
+ || dir.EnumerateFiles("Stardew Valley.exe").Any()
+ );
}