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| author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-24 13:49:30 -0500 |
|---|---|---|
| committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-11-24 13:49:30 -0500 |
| commit | a3f21685049cabf2d824c8060dc0b1de47e9449e (patch) | |
| tree | ad9add30e9da2a50e0ea0245f1546b7378f0d282 /src/SMAPI/Context.cs | |
| parent | 6521df7b131924835eb797251c1e956fae0d6e13 (diff) | |
| parent | 277bf082675b98b95bf6184fe3c7a45b969c7ac2 (diff) | |
| download | SMAPI-a3f21685049cabf2d824c8060dc0b1de47e9449e.tar.gz SMAPI-a3f21685049cabf2d824c8060dc0b1de47e9449e.tar.bz2 SMAPI-a3f21685049cabf2d824c8060dc0b1de47e9449e.zip | |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Context.cs')
| -rw-r--r-- | src/SMAPI/Context.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/SMAPI/Context.cs b/src/SMAPI/Context.cs index 1cdef7f1..a7238b32 100644 --- a/src/SMAPI/Context.cs +++ b/src/SMAPI/Context.cs @@ -14,7 +14,10 @@ namespace StardewModdingAPI /**** ** Public ****/ - /// <summary>Whether the player has loaded a save and the world has finished initialising.</summary> + /// <summary>Whether the game has performed core initialization. This becomes true right before the first update tick.</summary> + public static bool IsGameLaunched { get; internal set; } + + /// <summary>Whether the player has loaded a save and the world has finished initializing.</summary> public static bool IsWorldReady { get; internal set; } /// <summary>Whether <see cref="IsWorldReady"/> is true and the player is free to act in the world (no menu is displayed, no cutscene is in progress, etc).</summary> |
