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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-19 13:48:19 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-19 13:48:19 -0500
commit593723b7940ba72a786fc4c7366c56f9813d977b (patch)
tree4d23fbef5bc5a20115f10ca04ae3379df78cc8e1 /src/SMAPI/Events/TimeEvents.cs
parent4f28ea33bd7cc65485402c5e85259083e86b49e1 (diff)
parent3dc27a5681dcfc4ae30e95570d9966f2e14a4dd7 (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Events/TimeEvents.cs')
-rw-r--r--src/SMAPI/Events/TimeEvents.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/SMAPI/Events/TimeEvents.cs b/src/SMAPI/Events/TimeEvents.cs
index f769fd08..311ffe9e 100644
--- a/src/SMAPI/Events/TimeEvents.cs
+++ b/src/SMAPI/Events/TimeEvents.cs
@@ -19,15 +19,15 @@ namespace StardewModdingAPI.Events
/// <summary>Raised after the game begins a new day, including when loading a save.</summary>
public static event EventHandler AfterDayStarted
{
- add => TimeEvents.EventManager.Time_AfterDayStarted.Add(value);
- remove => TimeEvents.EventManager.Time_AfterDayStarted.Remove(value);
+ add => TimeEvents.EventManager.Legacy_AfterDayStarted.Add(value);
+ remove => TimeEvents.EventManager.Legacy_AfterDayStarted.Remove(value);
}
/// <summary>Raised after the in-game clock changes.</summary>
public static event EventHandler<EventArgsIntChanged> TimeOfDayChanged
{
- add => TimeEvents.EventManager.Time_TimeOfDayChanged.Add(value);
- remove => TimeEvents.EventManager.Time_TimeOfDayChanged.Remove(value);
+ add => TimeEvents.EventManager.Legacy_TimeOfDayChanged.Add(value);
+ remove => TimeEvents.EventManager.Legacy_TimeOfDayChanged.Remove(value);
}