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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-06-10 21:33:17 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-06-10 21:33:17 -0400 |
commit | 930a871018467683510ba39d092d401d7df50861 (patch) | |
tree | f9be25b311906b51635c8a155ad0c07d59ba9a44 /src/SMAPI/Events/WorldDebrisListChangedEventArgs.cs | |
parent | 235d67623de648499db521606e4b9033d35388e5 (diff) | |
download | SMAPI-930a871018467683510ba39d092d401d7df50861.tar.gz SMAPI-930a871018467683510ba39d092d401d7df50861.tar.bz2 SMAPI-930a871018467683510ba39d092d401d7df50861.zip |
add debris list changed event (#310)
Diffstat (limited to 'src/SMAPI/Events/WorldDebrisListChangedEventArgs.cs')
-rw-r--r-- | src/SMAPI/Events/WorldDebrisListChangedEventArgs.cs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/src/SMAPI/Events/WorldDebrisListChangedEventArgs.cs b/src/SMAPI/Events/WorldDebrisListChangedEventArgs.cs new file mode 100644 index 00000000..aad9c24d --- /dev/null +++ b/src/SMAPI/Events/WorldDebrisListChangedEventArgs.cs @@ -0,0 +1,38 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using StardewValley; + +namespace StardewModdingAPI.Events +{ + /// <summary>Event arguments for a <see cref="IWorldEvents.DebrisListChanged"/> event.</summary> + public class WorldDebrisListChangedEventArgs : EventArgs + { + /********* + ** Accessors + *********/ + /// <summary>The location which changed.</summary> + public GameLocation Location { get; } + + /// <summary>The debris added to the location.</summary> + public IEnumerable<Debris> Added { get; } + + /// <summary>The debris removed from the location.</summary> + public IEnumerable<Debris> Removed { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="location">The location which changed.</param> + /// <param name="added">The debris added to the location.</param> + /// <param name="removed">The debris removed from the location.</param> + public WorldDebrisListChangedEventArgs(GameLocation location, IEnumerable<Debris> added, IEnumerable<Debris> removed) + { + this.Location = location; + this.Added = added.ToArray(); + this.Removed = removed.ToArray(); + } + } +} |