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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-06 18:25:00 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2022-04-06 18:25:00 -0400 |
commit | 077d8e4f401ad1806c6af0540f432366314a2300 (patch) | |
tree | 525c6787f90a1e962f9a3b84ee495b2d0e8e2cc8 /src/SMAPI/Framework/ContentManagers | |
parent | 0539bb8f3705e5c50d0e5790e2af97f39aed04b8 (diff) | |
download | SMAPI-077d8e4f401ad1806c6af0540f432366314a2300.tar.gz SMAPI-077d8e4f401ad1806c6af0540f432366314a2300.tar.bz2 SMAPI-077d8e4f401ad1806c6af0540f432366314a2300.zip |
remove some unused/redundant code
Diffstat (limited to 'src/SMAPI/Framework/ContentManagers')
-rw-r--r-- | src/SMAPI/Framework/ContentManagers/BaseContentManager.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/ContentManagers/ModContentManager.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs index 31199b3a..c803905a 100644 --- a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs @@ -308,7 +308,7 @@ namespace StardewModdingAPI.Framework.ContentManagers { return useCache ? base.LoadBase<T>(assetName.Name) - : base.ReadAsset<T>(assetName.Name, disposable => this.Disposables.Add(new WeakReference<IDisposable>(disposable))); + : this.ReadAsset<T>(assetName.Name, disposable => this.Disposables.Add(new WeakReference<IDisposable>(disposable))); } /// <summary>Add tracking data to an asset and add it to the cache.</summary> diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs index 63070d85..e0c85265 100644 --- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs @@ -124,7 +124,7 @@ namespace StardewModdingAPI.Framework.ContentManagers } // track & return asset - this.TrackAsset(assetName, asset, useCache); + this.TrackAsset(assetName, asset, useCache: false); return asset; } |