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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-07-30 00:54:15 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-07-30 00:54:15 -0400
commit948c800a98f00b1bdcfd05ee6228e3423f9eb465 (patch)
treeb958b3cdb4428fa8788a5698a207a45912923de7 /src/SMAPI/Framework/ContentManagers
parent4074f697d73f5cac6699836550b144fd0c4e2803 (diff)
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migrate to the new Harmony patch pattern used in my mods
That improves validation and error-handling.
Diffstat (limited to 'src/SMAPI/Framework/ContentManagers')
-rw-r--r--src/SMAPI/Framework/ContentManagers/GameContentManager.cs1
-rw-r--r--src/SMAPI/Framework/ContentManagers/ModContentManager.cs1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/GameContentManager.cs b/src/SMAPI/Framework/ContentManagers/GameContentManager.cs
index 80a9937a..63cd1759 100644
--- a/src/SMAPI/Framework/ContentManagers/GameContentManager.cs
+++ b/src/SMAPI/Framework/ContentManagers/GameContentManager.cs
@@ -9,6 +9,7 @@ using StardewModdingAPI.Framework.Content;
using StardewModdingAPI.Framework.Exceptions;
using StardewModdingAPI.Framework.Reflection;
using StardewModdingAPI.Framework.Utilities;
+using StardewModdingAPI.Internal;
using StardewValley;
using xTile;
diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
index bc5a8b74..d24ffb81 100644
--- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
+++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
@@ -7,6 +7,7 @@ using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using StardewModdingAPI.Framework.Exceptions;
using StardewModdingAPI.Framework.Reflection;
+using StardewModdingAPI.Internal;
using StardewModdingAPI.Toolkit.Serialization;
using StardewModdingAPI.Toolkit.Utilities;
using StardewValley;