diff options
author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-06-20 12:43:08 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-06-20 12:43:08 -0400 |
commit | e64ecc89f94641d4054162eff4943f660f43030f (patch) | |
tree | c43ca79f9947b3e16f946e1dc5fd1d02f70ce571 /src/SMAPI/Framework/Input/GamePadStateBuilder.cs | |
parent | df6e745c6b842290338317ed1d3e969ee222998c (diff) | |
parent | cb9ff7019995eff92104703f097856d2523e02ce (diff) | |
download | SMAPI-e64ecc89f94641d4054162eff4943f660f43030f.tar.gz SMAPI-e64ecc89f94641d4054162eff4943f660f43030f.tar.bz2 SMAPI-e64ecc89f94641d4054162eff4943f660f43030f.zip |
Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework/Input/GamePadStateBuilder.cs')
-rw-r--r-- | src/SMAPI/Framework/Input/GamePadStateBuilder.cs | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/src/SMAPI/Framework/Input/GamePadStateBuilder.cs b/src/SMAPI/Framework/Input/GamePadStateBuilder.cs index 36622066..2657fd12 100644 --- a/src/SMAPI/Framework/Input/GamePadStateBuilder.cs +++ b/src/SMAPI/Framework/Input/GamePadStateBuilder.cs @@ -205,16 +205,13 @@ namespace StardewModdingAPI.Framework.Input /// <summary>Get the equivalent state.</summary> public GamePadState GetState() { - if (this.State == null) - { - this.State = new GamePadState( - leftThumbStick: this.LeftStickPos, - rightThumbStick: this.RightStickPos, - leftTrigger: this.LeftTrigger, - rightTrigger: this.RightTrigger, - buttons: this.GetButtonBitmask() // MonoGame requires one bitmask here; don't specify multiple values - ); - } + this.State ??= new GamePadState( + leftThumbStick: this.LeftStickPos, + rightThumbStick: this.RightStickPos, + leftTrigger: this.LeftTrigger, + rightTrigger: this.RightTrigger, + buttons: this.GetButtonBitmask() // MonoGame requires one bitmask here; don't specify multiple values + ); return this.State.Value; } |