diff options
author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-09-04 20:56:27 -0400 |
---|---|---|
committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-09-04 20:56:27 -0400 |
commit | f57feb7319725513fadde8b14d55f4e8e4b82c24 (patch) | |
tree | 0aa73f31f421fe6f3497ecd555d3a0d1227f74a5 /src/SMAPI/Framework/Input/IInputStateBuilder.cs | |
parent | 685d56894f837fd9739a7dc021adc9b13d56be00 (diff) | |
download | SMAPI-f57feb7319725513fadde8b14d55f4e8e4b82c24.tar.gz SMAPI-f57feb7319725513fadde8b14d55f4e8e4b82c24.tar.bz2 SMAPI-f57feb7319725513fadde8b14d55f4e8e4b82c24.zip |
extend game's input logic instead of replacing it
Diffstat (limited to 'src/SMAPI/Framework/Input/IInputStateBuilder.cs')
-rw-r--r-- | src/SMAPI/Framework/Input/IInputStateBuilder.cs | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/Input/IInputStateBuilder.cs b/src/SMAPI/Framework/Input/IInputStateBuilder.cs index 193e5216..28d62439 100644 --- a/src/SMAPI/Framework/Input/IInputStateBuilder.cs +++ b/src/SMAPI/Framework/Input/IInputStateBuilder.cs @@ -12,10 +12,6 @@ namespace StardewModdingAPI.Framework.Input /********* ** Methods *********/ - /// <summary>Reset the tracked state.</summary> - /// <param name="state">The state from which to reset, or <c>null</c> to get the latest state.</param> - THandler Reset(TState? state = null); - /// <summary>Override the states for a set of buttons.</summary> /// <param name="overrides">The button state overrides.</param> THandler OverrideButtons(IDictionary<SButton, SButtonState> overrides); |