summaryrefslogtreecommitdiff
path: root/src/SMAPI/Framework/Input/IInputStateBuilder.cs
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-09-04 20:56:27 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-09-04 20:56:27 -0400
commitf57feb7319725513fadde8b14d55f4e8e4b82c24 (patch)
tree0aa73f31f421fe6f3497ecd555d3a0d1227f74a5 /src/SMAPI/Framework/Input/IInputStateBuilder.cs
parent685d56894f837fd9739a7dc021adc9b13d56be00 (diff)
downloadSMAPI-f57feb7319725513fadde8b14d55f4e8e4b82c24.tar.gz
SMAPI-f57feb7319725513fadde8b14d55f4e8e4b82c24.tar.bz2
SMAPI-f57feb7319725513fadde8b14d55f4e8e4b82c24.zip
extend game's input logic instead of replacing it
Diffstat (limited to 'src/SMAPI/Framework/Input/IInputStateBuilder.cs')
-rw-r--r--src/SMAPI/Framework/Input/IInputStateBuilder.cs4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/Input/IInputStateBuilder.cs b/src/SMAPI/Framework/Input/IInputStateBuilder.cs
index 193e5216..28d62439 100644
--- a/src/SMAPI/Framework/Input/IInputStateBuilder.cs
+++ b/src/SMAPI/Framework/Input/IInputStateBuilder.cs
@@ -12,10 +12,6 @@ namespace StardewModdingAPI.Framework.Input
/*********
** Methods
*********/
- /// <summary>Reset the tracked state.</summary>
- /// <param name="state">The state from which to reset, or <c>null</c> to get the latest state.</param>
- THandler Reset(TState? state = null);
-
/// <summary>Override the states for a set of buttons.</summary>
/// <param name="overrides">The button state overrides.</param>
THandler OverrideButtons(IDictionary<SButton, SButtonState> overrides);