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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-21 16:38:23 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-03-21 16:38:23 -0400
commit75f3600ab1eae06463ae8f386c5ab71f3815142f (patch)
tree5bff95c0446b9e70a06c1525fa7387b21ff148cc /src/SMAPI/Framework/Logging
parentfc5fc54ab1c375e20b3e4f947bb11f08b4983bd1 (diff)
parent74215e844ae2af0075e5df3ab6a5f58efff4f981 (diff)
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Merge branch 'develop' into stable
Diffstat (limited to 'src/SMAPI/Framework/Logging')
-rw-r--r--src/SMAPI/Framework/Logging/LogManager.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Logging/LogManager.cs b/src/SMAPI/Framework/Logging/LogManager.cs
index 0dd45355..243ca3ae 100644
--- a/src/SMAPI/Framework/Logging/LogManager.cs
+++ b/src/SMAPI/Framework/Logging/LogManager.cs
@@ -283,8 +283,13 @@ namespace StardewModdingAPI.Framework.Logging
/// <param name="customSettings">The custom SMAPI settings.</param>
public void LogIntro(string modsPath, IDictionary<string, object> customSettings)
{
+ // get platform label
+ string platformLabel = EnvironmentUtility.GetFriendlyPlatformName(Constants.Platform);
+ if ((Constants.GameFramework == GameFramework.Xna) != (Constants.Platform == Platform.Windows))
+ platformLabel += $" with {Constants.GameFramework}";
+
// init logging
- this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Constants.GameVersion} on {EnvironmentUtility.GetFriendlyPlatformName(Constants.Platform)}", LogLevel.Info);
+ this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Constants.GameVersion} on {platformLabel}", LogLevel.Info);
this.Monitor.Log($"Mods go here: {modsPath}", LogLevel.Info);
if (modsPath != Constants.DefaultModsPath)
this.Monitor.Log("(Using custom --mods-path argument.)");