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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-12-20 22:35:58 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-12-20 22:35:58 -0500
commit77002d3e9965d9afa843a95129c6acb5d1c4a283 (patch)
treeb4f4a338945cd3f2cc5881e46fb0dd2b075a79ce /src/SMAPI/Framework/Logging
parent1c70736c00e6e70f46f539cb26b5fd253f4eff3b (diff)
parent5e2f6f565d6ef5330ea2e8c6a5e796f937289255 (diff)
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Merge branch 'stardew-valley-1.5' into develop
# Conflicts: # docs/release-notes.md
Diffstat (limited to 'src/SMAPI/Framework/Logging')
-rw-r--r--src/SMAPI/Framework/Logging/LogManager.cs9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/Logging/LogManager.cs b/src/SMAPI/Framework/Logging/LogManager.cs
index 1e484709..ee013a85 100644
--- a/src/SMAPI/Framework/Logging/LogManager.cs
+++ b/src/SMAPI/Framework/Logging/LogManager.cs
@@ -32,10 +32,10 @@ namespace StardewModdingAPI.Framework.Logging
private readonly Regex[] SuppressConsolePatterns =
{
new Regex(@"^TextBox\.Selected is now '(?:True|False)'\.$", RegexOptions.Compiled | RegexOptions.CultureInvariant),
- new Regex(@"^(?:FRUIT )?TREE: IsClient:(?:True|False) randomOutput: \d+$", RegexOptions.Compiled | RegexOptions.CultureInvariant),
new Regex(@"^loadPreferences\(\); begin", RegexOptions.Compiled | RegexOptions.CultureInvariant),
new Regex(@"^savePreferences\(\); async=", RegexOptions.Compiled | RegexOptions.CultureInvariant),
- new Regex(@"^DebugOutput:\s+(?:added CLOUD|added cricket|dismount tile|Ping|playerPos)", RegexOptions.Compiled | RegexOptions.CultureInvariant)
+ new Regex(@"^DebugOutput:\s+(?:added cricket|dismount tile|Ping|playerPos)", RegexOptions.Compiled | RegexOptions.CultureInvariant),
+ new Regex(@"^Ignoring keys: ", RegexOptions.Compiled | RegexOptions.CultureInvariant)
};
/// <summary>Regex patterns which match console messages to show a more friendly error for.</summary>
@@ -84,10 +84,11 @@ namespace StardewModdingAPI.Framework.Logging
/// <param name="writeToConsole">Whether to output log messages to the console.</param>
/// <param name="isVerbose">Whether verbose logging is enabled. This enables more detailed diagnostic messages than are normally needed.</param>
/// <param name="isDeveloperMode">Whether to enable full console output for developers.</param>
- public LogManager(string logPath, ColorSchemeConfig colorConfig, bool writeToConsole, bool isVerbose, bool isDeveloperMode)
+ /// <param name="getScreenIdForLog">Get the screen ID that should be logged to distinguish between players in split-screen mode, if any.</param>
+ public LogManager(string logPath, ColorSchemeConfig colorConfig, bool writeToConsole, bool isVerbose, bool isDeveloperMode, Func<int?> getScreenIdForLog)
{
// init construction logic
- this.GetMonitorImpl = name => new Monitor(name, this.IgnoreChar, this.LogFile, colorConfig, isVerbose)
+ this.GetMonitorImpl = name => new Monitor(name, this.IgnoreChar, this.LogFile, colorConfig, isVerbose, getScreenIdForLog)
{
WriteToConsole = writeToConsole,
ShowTraceInConsole = isDeveloperMode,