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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-05 20:54:25 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-05 20:54:25 -0400
commit2d37fe6819dd15a6e995ea55d625179106c22cd7 (patch)
tree80076c579788d4abbec5535d4170f3794f326482 /src/SMAPI/Framework/ModLoading/Rewriters
parente08979acd301792435661d2c0008469a800f8dbb (diff)
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rename files for upcoming change (#711)
Diffstat (limited to 'src/SMAPI/Framework/ModLoading/Rewriters')
-rw-r--r--src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs152
1 files changed, 0 insertions, 152 deletions
diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs
deleted file mode 100644
index fade082b..00000000
--- a/src/SMAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs
+++ /dev/null
@@ -1,152 +0,0 @@
-using System;
-using Mono.Cecil;
-using Mono.Cecil.Cil;
-using StardewModdingAPI.Framework.ModLoading.Finders;
-
-namespace StardewModdingAPI.Framework.ModLoading.Rewriters
-{
- /// <summary>Rewrites all references to a type.</summary>
- internal class TypeReferenceRewriter : TypeFinder
- {
- /*********
- ** Fields
- *********/
- /// <summary>The full type name to which to find references.</summary>
- private readonly string FromTypeName;
-
- /// <summary>The new type to reference.</summary>
- private readonly Type ToType;
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>Construct an instance.</summary>
- /// <param name="fromTypeFullName">The full type name to which to find references.</param>
- /// <param name="toType">The new type to reference.</param>
- /// <param name="shouldIgnore">A lambda which overrides a matched type.</param>
- public TypeReferenceRewriter(string fromTypeFullName, Type toType, Func<TypeReference, bool> shouldIgnore = null)
- : base(fromTypeFullName, InstructionHandleResult.None, shouldIgnore)
- {
- this.FromTypeName = fromTypeFullName;
- this.ToType = toType;
- }
-
- /// <summary>Perform the predefined logic for a method if applicable.</summary>
- /// <param name="module">The assembly module containing the instruction.</param>
- /// <param name="method">The method definition containing the instruction.</param>
- /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
- /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public override InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
- {
- bool rewritten = false;
-
- // return type
- if (this.IsMatch(method.ReturnType))
- {
- this.RewriteIfNeeded(module, method.ReturnType, newType => method.ReturnType = newType);
- rewritten = true;
- }
-
- // parameters
- foreach (ParameterDefinition parameter in method.Parameters)
- {
- if (this.IsMatch(parameter.ParameterType))
- {
- this.RewriteIfNeeded(module, parameter.ParameterType, newType => parameter.ParameterType = newType);
- rewritten = true;
- }
- }
-
- // generic parameters
- for (int i = 0; i < method.GenericParameters.Count; i++)
- {
- var parameter = method.GenericParameters[i];
- if (this.IsMatch(parameter))
- {
- this.RewriteIfNeeded(module, parameter, newType => method.GenericParameters[i] = new GenericParameter(parameter.Name, newType));
- rewritten = true;
- }
- }
-
- // local variables
- foreach (VariableDefinition variable in method.Body.Variables)
- {
- if (this.IsMatch(variable.VariableType))
- {
- this.RewriteIfNeeded(module, variable.VariableType, newType => variable.VariableType = newType);
- rewritten = true;
- }
- }
-
- return rewritten
- ? InstructionHandleResult.Rewritten
- : InstructionHandleResult.None;
- }
-
- /// <summary>Perform the predefined logic for an instruction if applicable.</summary>
- /// <param name="module">The assembly module containing the instruction.</param>
- /// <param name="cil">The CIL processor.</param>
- /// <param name="instruction">The instruction to handle.</param>
- /// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
- /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public override InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
- {
- if (!this.IsMatch(instruction))
- return InstructionHandleResult.None;
-
- // field reference
- FieldReference fieldRef = RewriteHelper.AsFieldReference(instruction);
- if (fieldRef != null)
- {
- this.RewriteIfNeeded(module, fieldRef.DeclaringType, newType => fieldRef.DeclaringType = newType);
- this.RewriteIfNeeded(module, fieldRef.FieldType, newType => fieldRef.FieldType = newType);
- }
-
- // method reference
- MethodReference methodRef = RewriteHelper.AsMethodReference(instruction);
- if (methodRef != null)
- {
- this.RewriteIfNeeded(module, methodRef.DeclaringType, newType => methodRef.DeclaringType = newType);
- this.RewriteIfNeeded(module, methodRef.ReturnType, newType => methodRef.ReturnType = newType);
- foreach (var parameter in methodRef.Parameters)
- this.RewriteIfNeeded(module, parameter.ParameterType, newType => parameter.ParameterType = newType);
- }
-
- // type reference
- if (instruction.Operand is TypeReference typeRef)
- this.RewriteIfNeeded(module, typeRef, newType => cil.Replace(instruction, cil.Create(instruction.OpCode, newType)));
-
- return InstructionHandleResult.Rewritten;
- }
-
- /*********
- ** Private methods
- *********/
- /// <summary>Change a type reference if needed.</summary>
- /// <param name="module">The assembly module containing the instruction.</param>
- /// <param name="type">The type to replace if it matches.</param>
- /// <param name="set">Assign the new type reference.</param>
- private void RewriteIfNeeded(ModuleDefinition module, TypeReference type, Action<TypeReference> set)
- {
- // current type
- if (type.FullName == this.FromTypeName)
- {
- if (!this.ShouldIgnore(type))
- set(module.ImportReference(this.ToType));
- return;
- }
-
- // recurse into generic arguments
- if (type is GenericInstanceType genericType)
- {
- for (int i = 0; i < genericType.GenericArguments.Count; i++)
- this.RewriteIfNeeded(module, genericType.GenericArguments[i], typeRef => genericType.GenericArguments[i] = typeRef);
- }
-
- // recurse into generic parameters (e.g. constraints)
- for (int i = 0; i < type.GenericParameters.Count; i++)
- this.RewriteIfNeeded(module, type.GenericParameters[i], typeRef => type.GenericParameters[i] = new GenericParameter(typeRef));
- }
- }
-}