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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-10-31 17:29:32 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-10-31 17:29:32 -0400
commite5e4ce411cc5a5e5066552978517904b21900066 (patch)
tree66f9d33d37fbe3cc12f13581490411da0b30357f /src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs
parent688ee69ee64e03aee7a693e6c15092daf229ac5e (diff)
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sync SMAPI context between players in multiplayer (#480)
Diffstat (limited to 'src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs')
-rw-r--r--src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs b/src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs
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+++ b/src/SMAPI/Framework/Networking/MultiplayerPeerMod.cs
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+namespace StardewModdingAPI.Framework.Networking
+{
+ internal class MultiplayerPeerMod : IMultiplayerPeerMod
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The mod's display name.</summary>
+ public string Name { get; }
+
+ /// <summary>The unique mod ID.</summary>
+ public string ID { get; }
+
+ /// <summary>The mod version.</summary>
+ public ISemanticVersion Version { get; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="mod">The mod metadata.</param>
+ public MultiplayerPeerMod(RemoteContextModModel mod)
+ {
+ this.Name = mod.Name;
+ this.ID = mod.ID?.Trim();
+ this.Version = mod.Version;
+ }
+ }
+}