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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-27 12:39:10 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-12-27 12:39:10 -0500
commitc4a82418ac8b09a6965052f5c9173928457fba52 (patch)
treea17f53fb9e9a3c54089b1d28a4c04f94d2ec0b80 /src/SMAPI/Framework/Networking
parent51e65fc8a090996b0bb2f0f4697376135b233654 (diff)
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tweak comment header convention
Diffstat (limited to 'src/SMAPI/Framework/Networking')
-rw-r--r--src/SMAPI/Framework/Networking/MultiplayerPeer.cs2
-rw-r--r--src/SMAPI/Framework/Networking/SGalaxyNetClient.cs2
-rw-r--r--src/SMAPI/Framework/Networking/SGalaxyNetServer.cs2
-rw-r--r--src/SMAPI/Framework/Networking/SLidgrenClient.cs2
-rw-r--r--src/SMAPI/Framework/Networking/SLidgrenServer.cs2
5 files changed, 5 insertions, 5 deletions
diff --git a/src/SMAPI/Framework/Networking/MultiplayerPeer.cs b/src/SMAPI/Framework/Networking/MultiplayerPeer.cs
index 44a71978..b4e39379 100644
--- a/src/SMAPI/Framework/Networking/MultiplayerPeer.cs
+++ b/src/SMAPI/Framework/Networking/MultiplayerPeer.cs
@@ -9,7 +9,7 @@ namespace StardewModdingAPI.Framework.Networking
internal class MultiplayerPeer : IMultiplayerPeer
{
/*********
- ** Properties
+ ** Fields
*********/
/// <summary>A method which sends a message to the peer.</summary>
private readonly Action<OutgoingMessage> SendMessageImpl;
diff --git a/src/SMAPI/Framework/Networking/SGalaxyNetClient.cs b/src/SMAPI/Framework/Networking/SGalaxyNetClient.cs
index fddd423d..01095c66 100644
--- a/src/SMAPI/Framework/Networking/SGalaxyNetClient.cs
+++ b/src/SMAPI/Framework/Networking/SGalaxyNetClient.cs
@@ -9,7 +9,7 @@ namespace StardewModdingAPI.Framework.Networking
internal class SGalaxyNetClient : GalaxyNetClient
{
/*********
- ** Properties
+ ** Fields
*********/
/// <summary>A callback to raise when receiving a message. This receives the incoming message, a method to send an arbitrary message, and a callback to run the default logic.</summary>
private readonly Action<IncomingMessage, Action<OutgoingMessage>, Action> OnProcessingMessage;
diff --git a/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs b/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs
index 82d11938..bb67f70e 100644
--- a/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs
+++ b/src/SMAPI/Framework/Networking/SGalaxyNetServer.cs
@@ -11,7 +11,7 @@ namespace StardewModdingAPI.Framework.Networking
internal class SGalaxyNetServer : GalaxyNetServer
{
/*********
- ** Properties
+ ** Fields
*********/
/// <summary>A callback to raise when receiving a message. This receives the incoming message, a method to send a message, and a callback to run the default logic.</summary>
private readonly Action<IncomingMessage, Action<OutgoingMessage>, Action> OnProcessingMessage;
diff --git a/src/SMAPI/Framework/Networking/SLidgrenClient.cs b/src/SMAPI/Framework/Networking/SLidgrenClient.cs
index 02d9d68f..39876744 100644
--- a/src/SMAPI/Framework/Networking/SLidgrenClient.cs
+++ b/src/SMAPI/Framework/Networking/SLidgrenClient.cs
@@ -7,7 +7,7 @@ namespace StardewModdingAPI.Framework.Networking
internal class SLidgrenClient : LidgrenClient
{
/*********
- ** Properties
+ ** Fields
*********/
/// <summary>A callback to raise when receiving a message. This receives the incoming message, a method to send an arbitrary message, and a callback to run the default logic.</summary>
private readonly Action<IncomingMessage, Action<OutgoingMessage>, Action> OnProcessingMessage;
diff --git a/src/SMAPI/Framework/Networking/SLidgrenServer.cs b/src/SMAPI/Framework/Networking/SLidgrenServer.cs
index 251e5268..1bce47fe 100644
--- a/src/SMAPI/Framework/Networking/SLidgrenServer.cs
+++ b/src/SMAPI/Framework/Networking/SLidgrenServer.cs
@@ -10,7 +10,7 @@ namespace StardewModdingAPI.Framework.Networking
internal class SLidgrenServer : LidgrenServer
{
/*********
- ** Properties
+ ** Fields
*********/
/// <summary>SMAPI's implementation of the game's core multiplayer logic.</summary>
private readonly SMultiplayer Multiplayer;